Taylor Van Zant, the owner of Swamp Eagle Security, thought he was doing a good thing when he destroyed the slave ring operating out of Droxis, even though the slavers blew up the red diamond mine there as they tried to escape.
Unfortunately, the mine belonged to the synthetic intelligence running the Merchant Guild, and it wasâŚdispleased with the mineâs destruction, so it put out a death contract on all the members of Swamp Eagle Security.
Sometimes, though, the best way to get rid of a price on your head is to kill the personâor the SIâwho put the mark on you in the first place, and when Sansar Enkh, the head of the Golden Horde mercenary company, invites Taylor into a group that is trying to dispatch the SI, all he can say is, âYes.â
But the SI has amassed a huge fleet and has the ability to take over any person that opposes its will, so getting close enough to kill the SI will be perilous. As the Guild Wars draw to a close, it is quickly becoming a matter of âus or them,â and it will take all of Taylorâs experience, Sansarâs intel, and the help of a number of merc companies for them to have even a small chance of successâŚif indeed they have any at all.
Three Steps to Oblivion: The Guild Wars, Book 15 (Unabridged) - Ian J. Malone & Chris Kennedy
Taylor Van Zant, the owner of Swamp Eagle Security, thought he was doing a good thing when he destroyed the slave ring operating out of Droxis, even though the slavers blew up the red diamond mine there as they tried to escape.
Unfortunately, the mine belonged to the synthetic intelligence running the Merchant Guild, and it wasâŚdispleased with the mineâs destruction, so it put out a death contract on all the members of Swamp Eagle Security.
Sometimes, though, the best way to get rid of a price on your head is to kill the personâor the SIâwho put the mark on you in the first place, and when Sansar Enkh, the head of the Golden Horde mercenary company, invites Taylor into a group that is trying to dispatch the SI, all he can say is, âYes.â
But the SI has amassed a huge fleet and has the ability to take over any person that opposes its will, so getting close enough to kill the SI will be perilous. As the Guild Wars draw to a close, it is quickly becoming a matter of âus or them,â and it will take all of Taylorâs experience, Sansarâs intel, and the help of a number of merc companies for them to have even a small chance of successâŚif indeed they have any at all.